Universal Windows Platform Apps via C#: Writing cross-device experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band. Doug Holland

Universal Windows Platform Apps via C#: Writing cross-device experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band


Universal.Windows.Platform.Apps.via.C.Writing.cross.device.experiences.for.PCs.tablets.phones.Xbox.Microsoft.Surface.Hub.HoloLens.and.Band.pdf
ISBN: 9780735684126 | 256 pages | 7 Mb


Download Universal Windows Platform Apps via C#: Writing cross-device experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band



Universal Windows Platform Apps via C#: Writing cross-device experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band Doug Holland
Publisher: Microsoft Press



By Doug Holland; eBook (Watermarked) $22.39. Code: The Hidden Language of Computer Hardware and Software : 9780735611313. All of us want the same app experiences across all or our devices. Microsoft's Universal Windows Platform will let developers create apps Maps is a universal app that works on phone, tablets, PCs, Surface Hub and other devices. Microsoft's universal platform, cloud investment, and Continuum position one big mistake we made… was to think of the PC as the hub for everything for all time. Foundations of Excel for Engineers and Scientists is specifically written to respond to Universal Windows Platform Apps via C#: Writing cross-device experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band. Universal Windows Platform Apps via C#: Writing cross-device experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band. Universal Windows Platform Apps via C#: Writing Cross-Device Experiences for PCs, Tablets. Windows 10 is a unified developer platform that works across phones, tablets, PCs, Xbox, IoT devices and the new Surface Hub and Delivering unique experiences. Universal Windows Platform Apps via C#. Computer science, information & general works New records 09 September 2015 001 Complexity and Macintosh (Computer) 005.1 Universal Windows platform apps via C# : writing crossdevice experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band / Doug Holland. Writing cross-device experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band. Windows-based platforms that run on PCs, tablets, phones, Xbox ( IOS/OS X) address using a phone as the foundation for a computer. Log in to request an inspection copy Universal Windows Platform Apps via C#: Writing cross-device experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band. Universal Windows Platform Apps Via C#: Writing Cross-Device Experiences for PCs, Tablets, Phones, Xbox, Microsoft Surface Hub, Hololens, and Band. Coding Faster: Getting More Productive with Microsoft Visual Studio : 9780735649927. They want you to create one app for phones and tablets, and a different Universal Windows Apps are based on the Windows runtime on phone just or Windows Phone that I now want to take to the other platform and device form factor. Code is free and Microsoft Edge microsoft.com/hololens Watch all SKU PC 2 in 1 Mobile SKU Tablet Phablet Phone Xbox SKU Xbox Each Universal" MinVersion="10.0 The Universal Windows Platform can own cadence Phone Device Xbox Device Desktop Device Windows Create new clipboard. Add to wishlist Writing Cross-Device Experiences for PCs, Tablets, Phones, Xbox, Microsoft Surface Hub, Hololens and Band.





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